Gaia Wearables

|

Companion App UX

|

2018

How user research shifted product focus and reduced manual tracking burden for autism caregivers

UX Designer on a three-person team featuring two other designers

The Gaia team had created a few mock-ups of a mobile app to provide a visual interface for users to read data reported from the vest. However, they came to us to utilize research and design thinking methods to explore what their users would need and want from this product.

B2C

iOS and Android

Prototyping

UX Design

The Gaia team had created a few mock-ups of a mobile app to provide a visual interface for users to read data reported from the vest. However, they came to us to utilize research and design thinking methods to explore what their users would need and want from this product.

Gaia is a company spun up by a team of students at the Rochester Institute of Technology. Headed by Brent Chase, whose younger brother was diagnosed with autism at a young age, they share a passion for coming up with creative digital and physical solutions to problems that families with children with autism have faced for years. After finishing their capstone project, they took this idea further by winning a series of grants, most recently invited to present their product at SXSW. They presented our team with a new emotion-moderating vest called PAL. It is a device that reads biometric data from the person wearing it, and if it sensed from this data that they were about to reach a meltdown level, it would contract around them, simulating the feeling of a hug.

An example video of the prototype vest in action.

Discovery

Learning about issues around autism and how they affect families

Discovery

Learning about issues around autism and how they affect families

Discovery

Learning about issues around autism and how they affect families

Each member of our team had only limited exposure to autism and the effects that the diagnosis has on families. With our time constraint and previous knowledge, we left the more direct device-related aspects to the team at Gaia, and we focused on the user interface side and learning about what the families deal with on a day-to-day basis. After our kick-off meeting with the client and early research to gather a baseline, we came up with the following hypotheses:

  • To prevent meltdowns in the future, parents/people with ASD need a mobile tool to understand what caused the meltdown in the first place.

  • PAL will improve the life of a person with ASD by providing a digital and tangible product to track, prevent, and understand meltdowns.

Each member of our team had only limited exposure to autism and the effects that the diagnosis has on families. With our time constraint and previous knowledge, we left the more direct device-related aspects to the team at Gaia, and we focused on the user interface side and learning about what the families deal with on a day-to-day basis. After our kick-off meeting with the client and early research to gather a baseline, we came up with the following hypotheses:

Discovery

Competitors in both physical and digital spaces

Discovery

Competitors in both physical and digital spaces

Discovery

Competitors in both physical and digital spaces

With this framework in mind, we examined the market to determine where Gaia's PAL fit within the marketplace and identified opportunities.

Wearables

Initially, my teammates looked more into the wearable space. Fun & FunctionSquease Wear, and Pressure Vest were all creating wearable products that used weight and/or air compression to attempt to comfort a person in a stressful situation. Unfortunately, these products are relatively bulky and require various levels of supervision. They also offer no link to any digital products used to track biometrics. In turn, a parent or caretaker would have to find one of these products separately if they want to monitor the long-term usage of these wearables.

Digital Products

While my teammates looked at the wearables, I took a deep dive into the digital world of autism management. Digging up apps aimed at the same user as Gaia was a challenge, but after searching through many lists and trying to find applicable analogs, I found a handful. They generally targeted one of the two possible audiences: The caretaker or the person with autism. Here is an example of each:

SmartSteps

SmartSteps is designed for a person with autism to use. When they are in a stressful situation, the app aims to ask the right questions to help them get out of it. Given that this is for high-stress moments, sending the person to an overwhelming survey page outside the app immediately after the case could trigger another episode rather than allowing them to cool down.

TantrumTracker

TantrumTracker is an app designed for caretakers of children with autism and ADHD to track the outbursts that often mark their lives. Keeping this tracking in one place can help identify patterns in behavior that caretakers can use to reinforce good behaviors and remove triggers. The app is entirely manual, which burdens the caretaker considerably when filling out these forms during high-stress situations.

Results

What I did find was heartbreaking. The market comprises many complex apps that do not effectively align with their intended use cases. Parent-facing apps featured extensive interaction requirements and a high learning curve. Apps aimed at children and adults with autism had many traps that could turn a meltdown into a full-on crisis. At any point in these apps, the user could fall into broken paths or, worse, face something altogether new and overwhelming. In our research, we found that sudden changes are a significant trigger of meltdowns, and these apps often employ inconsistent styles, redirecting the user to a mobile website with an entirely different look mid-usage.

There is a massive hole for automation of any kind. I found that time and again, tracking apps were full of complex forms that required manual input of detailed data. While in our research, we saw that parents of children with autism would go out of their way to educate themselves on the ins and outs of parenting these children. They had little time to mess with an app that forced them to input significant amounts of data manually.

We also considered how a digital or physical product can empower people's lives. From the very beginning, we realized that the name "TantrumTracker" might not resonate well. Choosing the correct language is crucial, as it can significantly impact a person's experience with a product, as we discovered during our user interviews.

Discovery

User Interviews - Learning painpoints of a variety of potential users

Discovery

User Interviews - Learning painpoints of a variety of potential users

Discovery

User Interviews - Learning painpoints of a variety of potential users

We then conducted exploratory interviews with eight potential users and subject matter experts to find answers to many questions. Our overall goal was to gain first-hand accounts of how our users deal with day-to-day life when taking care of a child with autism. To gain a better understanding of how people currently prevent and manage meltdowns, and to explore any techniques or technologies they use to track the child's behavior, habits, schedule, etc., and whether a combination of PAL and a mobile app would address any of their needs or frustrations. We found these recurring themes throughout our interviews:

1.

Busy Schedules

  • Parents had little time to fill out complicated reports to record outbursts. Thus, they don't keep detailed records.

  • Manually entering tracking data is too much for parents and aides due to their busy lifestyles, which makes it difficult for them to share information with all parties who care for the child.

2.

Trigger causes

  • Meltdown triggers revolve around three main areas: sensory issues, difficulty when presented with something new, and the individual's rigidity in thought and behavior.

  • Examples of transition issues include:

    • Handoff to a caregiver

    • Last-minute schedule changes

    • New services

3.

Independence building

  • Decision-making skills are generally weak and can only improve with practice.

  • Over time, children can improve these skills enough for many of them to live independently.

  • Their scheduling must be visual, not just verbally communicated, to increase decision-making skills.

4.

Dropping support

  • There are mandatory services until graduation from high school, but afterward, it can become a considerable challenge and burden on the parents to continue.

Coming into the project, our team realized the scope of ages and degrees on the spectrum was very wide, and we probably wouldn't be able to use a one-size-fits-all solution. With our set of data, as a group, we looked at the situation and decided to focus on "parents of 18-24-year-old young adults with autism". By focusing on those children with the greatest potential to become independent adults, we had the opportunity to create a significant impact with our data. Parents need tools to help their children start living a separate life and for them to have peace of mind knowing their child is okay. In the future, Gaia will need to address various angles, including parents, younger children, older children, and the differences along the spectrum.

Definition

The problem to solve

Definition

The problem to solve

Definition

The problem to solve

As our team agreed that this was shining through the data we had gathered, it allowed us to move on to problem definition. We could start considering how to translate this into bite-sized pieces for ourselves and our clients to move forward. To communicate our plan, we examined our audience, their pain points, and all that we have learned so far to create a single problem statement.

Problem statement

Parents of teenagers with autism who hope their children can gain independence need a mobile app that helps parents manage their daily lives and communicate with their children and those involved in their care. With this tool, they hope to identify patterns related to their stress levels that can lead them toward a more independent life.

With this combination of wearable technology, automatic digital management, and communication tools, we could accelerate the process of gaining independence. To help us stay on track with those goals, we built design principles to map our subsequent phases of design work.

Create Consistency

There should be regularity in product interactions to prevent surprises.

Low Learning Curve

It should be usable by a broad set of users, as they will have drastically different needs and backgrounds.

A Calm Voice

The app is used during times of stress. Its design should promote a feeling of calm and increase the sense of being in control.

Remain Focused

The technology should not overreach and fall into the background during everyday life. We don't want it to be a constant task.

We identified that these tools should help automate the manual tracking activities that parents cannot keep up with. In turn, our principles keep in mind that we don't want them to spend excessive time in the product and that people can use it with different levels of technical knowledge. Therefore, it should not be overly complicated to access the necessary information. We want it to feel like a safety blanket of reassurance for the parent and child during life changes.

When presenting the data to our clients, it became clear that they were looking for and expecting a younger target audience from us. With the client's background in hard science, we could demonstrate how the data supported our decisions. Each target audience eventually needs attention anyway, so to maximize the value Gaia got from our UX team's work, we would work on the areas where we had the most data. Being able to point out that going in the direction they were expecting would be basing our work on the same assumptions we came in with rather than on the new data and insights we provided was successful for Gaia.

Ideation

Creating divergent concepts

Ideation

Creating divergent concepts

Ideation

Creating divergent concepts

After conducting various ideation techniques, including 6-8-5 sketching, brain dumps, word maps, and more, we each developed concepts that explored different approaches to managing the emotional well-being of children with autism, with the goal of loosening the reins over an extended period. We examined these three different angles and sketched out multiple ideas to test within them, validating a final path.

Concept 1

Self-Regulation

  • Parent and child-facing

  • Using scheduling to slowly feed a child more decision-making power and allow them to gain their independence in a controlled manner.Allowing children to see a simplified version of their data generated so they can self-regulate when they feel scared or anxious.

Concept 1

Self-Regulation

  • Parent and child-facing

  • Using scheduling to slowly feed a child more decision-making power and allow them to gain their independence in a controlled manner.Allowing children to see a simplified version of their data generated so they can self-regulate when they feel scared or anxious.

Concept 1

Self-Regulation

  • Parent and child-facing

  • Using scheduling to slowly feed a child more decision-making power and allow them to gain their independence in a controlled manner.Allowing children to see a simplified version of their data generated so they can self-regulate when they feel scared or anxious.

Concept 2

Community and Planning

  • Parent-facing

  • The concept empowered parents to recognize patterns by providing all the raw data. They could look at the spikes and lows over time to determine the causes of meltdowns.

  • Provide ways to share this data with the teams of people involved in caring for their children.

Concept 2

Community and Planning

  • Parent-facing

  • The concept empowered parents to recognize patterns by providing all the raw data. They could look at the spikes and lows over time to determine the causes of meltdowns.

  • Provide ways to share this data with the teams of people involved in caring for their children.

Concept 2

Community and Planning

  • Parent-facing

  • The concept empowered parents to recognize patterns by providing all the raw data. They could look at the spikes and lows over time to determine the causes of meltdowns.

  • Provide ways to share this data with the teams of people involved in caring for their children.

Concept 3

Oversight

  • Parent-facing

  • Showing the data in contextual ways instead of displaying the unfiltered data.

  • Provides ways to send reports to the people involved in caring for their child quickly and efficiently, reducing miscommunication.

Concept 3

Oversight

  • Parent-facing

  • Showing the data in contextual ways instead of displaying the unfiltered data.

  • Provides ways to send reports to the people involved in caring for their child quickly and efficiently, reducing miscommunication.

Concept 3

Oversight

  • Parent-facing

  • Showing the data in contextual ways instead of displaying the unfiltered data.

  • Provides ways to send reports to the people involved in caring for their child quickly and efficiently, reducing miscommunication.

With the data we had gathered so far, there was considerable variance in ideas, which would require testing more versions within each concept. While we worked on the overall ideas together as a team, we broke out the individual concepts to the person most closely associated with each research angle. I worked on self-regulation by analyzing direct and indirect competitors using visual calendars and scheduling tools. I worked swiftly to devise designs that communicated quickly and visually without overpowering or distracting the user.

Concept Testing

Testing our initial ideas

Concept Testing

Testing our initial ideas

Concept Testing

Testing our initial ideas

After conducting various ideation techniques, including 6-8-5 sketching, brain dumps, word maps, and more, we each developed concepts that explored different approaches to managing the emotional well-being of children with autism, with the goal of loosening the reins over an extended period. We examined these three different angles and sketched out multiple ideas to test within them, validating a final path.

An example video of the prototype vest in action.

Concept Testing

Themes we uncovered

Concept Testing

Themes we uncovered

We put these concepts in front of users to determine their usefulness and desirability. Knowing the limited amount of time, we needed to tighten in on a specific area that would be of most value to our potential users. Because of that same time crunch, for this round of testing, I thought to print out all the slides so we could physically draw on them in different colors, which brought a whole new way to synthesize visually by drawing with different colors on one set of drawings to quickly start to identify patterns. It spoke to my visual side in ways the affinity diagram usually doesn’t, as it is entirely contextual with the concept as it sits. We found a couple of results that helped us focus our attention and solve some lingering questions:



Product Prioritization

Users we spoke to already use an iCal/Google Calendar solution and found it to be something they could teach others. This new insight pushed us away from the last of the child-facing sides of the app we had considered and allowed us to focus strictly on the caretakers.

Synthesized data

The thing caretakers didn't have access to at that time was the data automation output from PAL. The only problem is that testers didn't know what to do with much of this information and wanted it in more consumable chunks.

Personalization

Parents wanted more options than initiating the compression hug on their child's vest. These included personalizing the length, frequency, and repeatability of the compression of the vest depending on their child's needs over time.

What even is skin conductivity?" 

Every tester asked this question when presented with raw data because they were unsure how to interpret it.



Iteration

Converging ideas

Iteration

Converging ideas

Iteration

Converging ideas

A potential roadblock

Until our last week of working on this project, we had been concepting based on the information provided by our client, which primarily focused on the PAL vest's ability to sense an oncoming meltdown and its "hugging" feature that would mitigate the situation.

It turns out they had already pivoted away from crisis mitigation and were now focusing entirely on assessment. This situation presented us with an initial shock. Still, I quickly realized we had been designing this digital product to be scalable, as the Gaia team added more wearable gear beyond the PAL vest and presented that fact. I discussed with them how, thanks to the initial planning for scale, we would not lose the ground we had gained so far, and it would only require minimal tweaks to continue, which we would achieve.

Iteration

To kick off the final sprint, we created a flow that limited the steps in the app, allowing a parent to achieve their goal of opening it in any direction. I specifically wanted this to be an app that wasn't a chore, as our design principles stated. We wanted there to be a low number of steps from opening it to finding the desired piece of information.

Information architecture ideas for testing

Maintaining a consistent flow with a limited number of steps in any direction was crucial to staying within our design principle of remaining focused.

Focusing on three main areas of this flow, we split the tasks accordingly to prototype the main status page, the family, doctor, and teacher network, the sharing pages, and the reports page.

Home

In building independence, we wanted parents to immediately see their child's current status, which would put them at ease. In turn, the status page served as a de facto homepage, as we wanted to reduce the steps required to view that information. Our team deliberated on chart visualization, but we decided further testing was needed for the prime solution. Parents could edit this page to customize the precise amount of synthesized or raw data they find helpful.

Takeaways

The people we tested with appreciated the concept of storing all the information related to their children's care in one place and the ease of sending updates.

Swiping across the dates at the top (1) shows earlier days and previous data, as well as emotional states.

Home

In building independence, we wanted parents to immediately see their child's current status, which would put them at ease. In turn, the status page served as a de facto homepage, as we wanted to reduce the steps required to view that information. Our team deliberated on chart visualization, but we decided further testing was needed for the prime solution. Parents could edit this page to customize the precise amount of synthesized or raw data they find helpful.

Takeaways

The people we tested with appreciated the concept of storing all the information related to their children's care in one place and the ease of sending updates.

Swiping across the dates at the top (1) shows earlier days and previous data, as well as emotional states.

Home

In building independence, we wanted parents to immediately see their child's current status, which would put them at ease. In turn, the status page served as a de facto homepage, as we wanted to reduce the steps required to view that information. Our team deliberated on chart visualization, but we decided further testing was needed for the prime solution. Parents could edit this page to customize the precise amount of synthesized or raw data they find helpful.

Takeaways

The people we tested with appreciated the concept of storing all the information related to their children's care in one place and the ease of sending updates.

Swiping across the dates at the top (1) shows earlier days and previous data, as well as emotional states.

My Circle

This page lists all people involved in a child's care. There needs to be a place for everyone, including family members, teachers, therapists, doctors, and even neighbors. Each page, at a minimum, includes simple contact information and details about the reports sent to and from each. Editing is simple, with a large edit button at the bottom.

Takeaways

The people we tested with appreciated the concept of storing all the information related to their children's care in one place and the ease of sending updates.

Flexibility is required here due to the vast nature of people involved in the care of a child with autism.

My Circle

This page lists all people involved in a child's care. There needs to be a place for everyone, including family members, teachers, therapists, doctors, and even neighbors. Each page, at a minimum, includes simple contact information and details about the reports sent to and from each. Editing is simple, with a large edit button at the bottom.

Takeaways

The people we tested with appreciated the concept of storing all the information related to their children's care in one place and the ease of sending updates.

Flexibility is required here due to the vast nature of people involved in the care of a child with autism.

My Circle

This page lists all people involved in a child's care. There needs to be a place for everyone, including family members, teachers, therapists, doctors, and even neighbors. Each page, at a minimum, includes simple contact information and details about the reports sent to and from each. Editing is simple, with a large edit button at the bottom.

Takeaways

The people we tested with appreciated the concept of storing all the information related to their children's care in one place and the ease of sending updates.

Flexibility is required here due to the vast nature of people involved in the care of a child with autism.

Share

Users can share single pieces of data or entire reports. We aimed to keep the steps to a minimum while maintaining simplicity, aligning with our design principles. The person using the app can immediately select who to send it to while checking it.

Takeaways

There were a few lapses in matching our prototype to our users' mental models, specifically regarding the amount of information saved in the My Circle section and searching for previously sent reports, which would have become the next steps if we had another week to continue.

The sharing function helps keep everyone involved in a child's care informed by adding them (1) to a report.

Share

Users can share single pieces of data or entire reports. We aimed to keep the steps to a minimum while maintaining simplicity, aligning with our design principles. The person using the app can immediately select who to send it to while checking it.

Takeaways

There were a few lapses in matching our prototype to our users' mental models, specifically regarding the amount of information saved in the My Circle section and searching for previously sent reports, which would have become the next steps if we had another week to continue.

The sharing function helps keep everyone involved in a child's care informed by adding them (1) to a report.

Share

Users can share single pieces of data or entire reports. We aimed to keep the steps to a minimum while maintaining simplicity, aligning with our design principles. The person using the app can immediately select who to send it to while checking it.

Takeaways

There were a few lapses in matching our prototype to our users' mental models, specifically regarding the amount of information saved in the My Circle section and searching for previously sent reports, which would have become the next steps if we had another week to continue.

The sharing function helps keep everyone involved in a child's care informed by adding them (1) to a report.

Reports

This page is all about generating reports. My focus when building these was to balance customization without giving complete paralysis of choice. Tiles are similarly editable as the current status page, but the time frames are more standardized so that reports do not jump around too much

Takeaways

Users found seeing the charts of daily dips and peaks in levels with times and locations indicated to be useful, but we could alter the data visualization to convey the metrics more effectively.

To customize the home screen, press and hold on a tile (1) to open the edit mode, following the pattern of iOS and Android home screens.

Reports

This page is all about generating reports. My focus when building these was to balance customization without giving complete paralysis of choice. Tiles are similarly editable as the current status page, but the time frames are more standardized so that reports do not jump around too much

Takeaways

Users found seeing the charts of daily dips and peaks in levels with times and locations indicated to be useful, but we could alter the data visualization to convey the metrics more effectively.

To customize the home screen, press and hold on a tile (1) to open the edit mode, following the pattern of iOS and Android home screens.

Reports

This page is all about generating reports. My focus when building these was to balance customization without giving complete paralysis of choice. Tiles are similarly editable as the current status page, but the time frames are more standardized so that reports do not jump around too much

Takeaways

Users found seeing the charts of daily dips and peaks in levels with times and locations indicated to be useful, but we could alter the data visualization to convey the metrics more effectively.

To customize the home screen, press and hold on a tile (1) to open the edit mode, following the pattern of iOS and Android home screens.

Project Result

Evaluation and future steps

Project Result

Evaluation and future steps

Project Result

Evaluation and future steps

We conducted one final round of usability testing to determine if our newly converted product met our initial goals. Validating our decisions effectively to make caretakers' jobs easier was essential to setting up our future recommendations for Gaia before the final handoff.

Positives

Low cognitive load

The primary tasks of the app were easy to accomplish. Users were able to access the data they wanted to see right from the beginning and appreciated the variety of data available for them to sort through.

Low cognitive load

The primary tasks of the app were easy to accomplish. Users were able to access the data they wanted to see right from the beginning and appreciated the variety of data available for them to sort through.

Low cognitive load

The primary tasks of the app were easy to accomplish. Users were able to access the data they wanted to see right from the beginning and appreciated the variety of data available for them to sort through.

Editable dashboard

As mentioned above, users initially wanted to see everything immediately, but over time, they believed they could slowly peel back the data they didn't use or didn't know how to interpret. Further testing is required to see if they follow through with this.

Editable dashboard

As mentioned above, users initially wanted to see everything immediately, but over time, they believed they could slowly peel back the data they didn't use or didn't know how to interpret. Further testing is required to see if they follow through with this.

Editable dashboard

As mentioned above, users initially wanted to see everything immediately, but over time, they believed they could slowly peel back the data they didn't use or didn't know how to interpret. Further testing is required to see if they follow through with this.

Charts with time & location context

Seeing time and location in context with the data made our users feel it was more actionable. They discussed being able to put together patterns, but the testers were not all in sync with the data visualizations, so they likely need more testing.

Charts with time & location context

Seeing time and location in context with the data made our users feel it was more actionable. They discussed being able to put together patterns, but the testers were not all in sync with the data visualizations, so they likely need more testing.

Charts with time & location context

Seeing time and location in context with the data made our users feel it was more actionable. They discussed being able to put together patterns, but the testers were not all in sync with the data visualizations, so they likely need more testing.

My Circle organization

They immediately understood this page and were able to obtain the information they sought quickly. They liked being able to go straight into sending a report from this page instead of having to backtrack to the reports page.

My Circle organization

They immediately understood this page and were able to obtain the information they sought quickly. They liked being able to go straight into sending a report from this page instead of having to backtrack to the reports page.

My Circle organization

They immediately understood this page and were able to obtain the information they sought quickly. They liked being able to go straight into sending a report from this page instead of having to backtrack to the reports page.

Our findings indicate that the overall reaction to the app aligns with our goal of making it easy to use, but we identified areas for improvement over time. 

Areas to improve

Central Repository

A more central repository for previously sent and potentially received reports is needed. Because we were focusing on the parent, we looked heavily at what they would send out but not as much at the recipient's point of view.

Central Repository

A more central repository for previously sent and potentially received reports is needed. Because we were focusing on the parent, we looked heavily at what they would send out but not as much at the recipient's point of view.

Central Repository

A more central repository for previously sent and potentially received reports is needed. Because we were focusing on the parent, we looked heavily at what they would send out but not as much at the recipient's point of view.

Language

There was some confusing language for testers. We would like to conduct a few more rounds of testing to finalize the shape. 

Language

There was some confusing language for testers. We would like to conduct a few more rounds of testing to finalize the shape. 

Language

There was some confusing language for testers. We would like to conduct a few more rounds of testing to finalize the shape. 

Roadmap

Icons and Labeling

Throughout our testing, we found that different caretakers used different language to describe aspects of daily life. More rounds of testing are required to refine the most common language further.

Icons and Labeling

Throughout our testing, we found that different caretakers used different language to describe aspects of daily life. More rounds of testing are required to refine the most common language further.

Icons and Labeling

Throughout our testing, we found that different caretakers used different language to describe aspects of daily life. More rounds of testing are required to refine the most common language further.

Data Visualization

This product presents a considerable UI challenge that requires significant care to ensure it presents the right amount of information. Opinions on these elements were scattered, and since we did not have a large volume of testers, we did not find definitive directions. These opinions would need further validation and iteration.

Data Visualization

This product presents a considerable UI challenge that requires significant care to ensure it presents the right amount of information. Opinions on these elements were scattered, and since we did not have a large volume of testers, we did not find definitive directions. These opinions would need further validation and iteration.

Data Visualization

This product presents a considerable UI challenge that requires significant care to ensure it presents the right amount of information. Opinions on these elements were scattered, and since we did not have a large volume of testers, we did not find definitive directions. These opinions would need further validation and iteration.

Interviews That Target the Younger Age Group

A limitation of our data was a lack of insight from the users we interviewed and tested about the current struggles of parents of children with autism in their pre-teen and teenage years. With the rise of smartphones, tablets, apps, and the modern internet, life has been changing rapidly for caregivers, and we would like to learn about the current trends affecting them.

Interviews That Target the Younger Age Group

A limitation of our data was a lack of insight from the users we interviewed and tested about the current struggles of parents of children with autism in their pre-teen and teenage years. With the rise of smartphones, tablets, apps, and the modern internet, life has been changing rapidly for caregivers, and we would like to learn about the current trends affecting them.

Interviews That Target the Younger Age Group

A limitation of our data was a lack of insight from the users we interviewed and tested about the current struggles of parents of children with autism in their pre-teen and teenage years. With the rise of smartphones, tablets, apps, and the modern internet, life has been changing rapidly for caregivers, and we would like to learn about the current trends affecting them.

The Child Facing Side

We wouldn't build based entirely on assumptions, so we did not tackle that side after the concept phase. The child-facing side of the app is a substantial long-term requirement, so Gaia should direct considerable resources to this goal.

The Child Facing Side

We wouldn't build based entirely on assumptions, so we did not tackle that side after the concept phase. The child-facing side of the app is a substantial long-term requirement, so Gaia should direct considerable resources to this goal.

The Child Facing Side

We wouldn't build based entirely on assumptions, so we did not tackle that side after the concept phase. The child-facing side of the app is a substantial long-term requirement, so Gaia should direct considerable resources to this goal.

Personal Reflection

Designing for an audience with new types of needs during my last project at Designation presented a multitude of new, exciting challenges. As designers, we often get stuck on the ideal scenario of someone with a giant Retina Display who is tech-savvy, and it serves as a challenge and a reminder that there is still a broad swath of people who lack these skills. The simple act of talking to these people and sharing their pain as they tried to set up a video call was invaluable. The empathy gained in those situations was crucial when prioritizing features in a way that did not overwhelm them with the final product.

The Gaia project was my final complete project at Designation, and it became the culmination of what I had learned from my previous projects and jobs. I've spent a lot of time honing my skills in working with demanding clients in stressful situations, and on this project, I leveraged this aspect of my previous career, merging those skills with the UX skills I developed at Designation.

I drew on my previous design background when the path seemed unclear to guide our team in a direction that allowed us to remain flexible as client goals shifted under our feet. The reason I came to Designation, and what I excitedly got to present, was "the why" when we had to veer away from client expectations to give a confident explanation about the decisions made. It was a new world where confidence in decisions was based not only on intuition or previous experience but also on hard data.

Let's Connect

© 2025 Rob Jurewicz

Let's Connect

© 2025 Rob Jurewicz

Let's Connect

© 2025 Rob Jurewicz